Landspeeder- Quixel
I textured this landspeeder with Quixel and Photoshop. The original model was made by Tor Frick.
A quick breakdown of the three textures that were used here. The model was textured with a PBR setup- Albedo, Normal and RMA. The RMA map is of course the Roughness, Metallicity and Ambient Occlusion stored as the R, G and B channels of the image.